IOX platfrom

xr platform / 2024-25 (6 months) / founding creative director / lead product designer

introducing the ultimate system of spatial experiences for every reality and device — a matrix of spatial behavior transforming work, entertainment, retail, and public spaces in an easy-to-use and unified way.

This case study is reduced for NDA reasons - for more details contact me directly.

The component system - VR & desktop

I designed the XR builder to provide a seamless creation experience across both desktop and VR. The desktop version features an intuitive drag-and-drop interface with AI-assisted customization, allowing users to build immersive experiences effortlessly. The VR version reimagines interaction with spatial controls, enabling users to manipulate components naturally using hand tracking and controllers. Both versions share a unified, adaptive UI, ensuring a smooth transition between 2D and 3D workflows while optimizing performance for real-time rendering.
consistency
currently XR is a Wild West - there is no design standard across the field
paradigm
we still think about spatial design in a 2d way, not suing it's full potential
the gap
XR focused on gaming or very specialised ventures, there is't a way for general use

design system of 100+ spatial components

the 'window' of the flow system - the base element on which we base the interface design. Considering that follows is a spatial system windows don't use the full potential of the open 3d space, making the base element the cell we get a new dimension of freedom of information visualization and interaction.

interspaces algorithm
- AI at work

With today's advanced AI recognition technology, you no longer have to choose between passthrough and virtual spaces. This innovative solution can analyze your room and create a mixed environment tailored to your specific needs.

the dock ft. spotify at work

with the example of using Spotify while working on a project, dock shows you how to stop constantly checking your phone and only have the app you choose to keep on top of your hand.

oflow system incorporates existing apps so the usability is familiar and no functionality is lost while giving you a world of possibilities on top.

social ft. shopping with coperni

social spaces like shopping centres are the natural environment for spatial technologies powered with ai algorithms to search, navigate, sort and generate content.
shopping will become a fusion of online and physical shopping - we get the best of both at the same time plus amazing visuals and a new sense of creative freedom.

console ft. blender 3d modelling

Console is an anchored-to-a-spot station system that lets you enhance any task you're working on or even enrich your playtime.

imagine a total freedom of customisation and placement, as well as all the tools you need no matter the app or system, right under your hand, in 3d space.
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